You’ll have to deliberate with both your party and GM by level 9 to see if it’ll work with everyone involved. The Rogue… I will share it soon with you! +2 Dexterity is what you’re wanting, and +1 Charisma is just fine. Fairness. All of that having been said, assassin can still be a blast to play. Hardly your toxin of choice for a high profile hit job. Really! Either way, you have a unique set of skills that are useful for any adventuring party. This could be a great story development which you could play out. Comment* Athletics – See above. I don’t even like the spell Fly to be honest for the same reason! If you need to fight Undead in your near future, or constructed beings, then make sure you don’t waste your stuff. Three hours is still a long time, especially if you want to disguise as a bandit or servant of an undead master. Thanks for the detailed comment, and ideas for a ‘spymaster’ build! Sounds like a fun character concept… mechanics-wise and I’d probably take 5 levels of Rogue to get 3d6 sneak attack damage and uncanny dodge and then segue into Bard. Dungeons & Dragons: Best Magic Items for Rogues. You may want to consider being focused on ranged combat. That’s a huge chance to double your attack…. Welcome to our in-depth video guide to the Rogue class in Dungeons and Dragons 5e!We cover everything you need to know to create your Rogue. 3 hours is a long time, so if you have harsh deadlines, you can’t use this. Indeed, let’s read again the wording of the Assassinate skill which says: you are deadliest when you get the drop on your enemies. As this will increase you modifier by +1, and that modifier goes on your AC, your attack rolls, your initiative and many skills checks… however there is one feat that is well worth selecting in my experience. Choose Archetypes between the Arcane Trickster, Assassin, Mastermind, Swashbuckler, and Thief. In other words you can use Sneak Attack even without sneaking if you act first. The knife in the dark, and the master of surprise. What’s more deadly than an Assassin? In a dream scenario you take out the big bad in the first round with your automatic critical hit (during which the enemy party is surprised), and then win initiative in the second round and get advantage and sneak attack damage on the second biggest bad, before they can act. The Ultimate D&D 5E Rogue Class Guide (2021) Rogues are the unseen hand, the masked face, and the subtle knife. Cool Rogue Names. Assassins are your traditional cut-throats, geared towards causing as much harm in as little time as possible. Then, you can Assassinate them and take their identity, allowing you to gather information for your party as you return and talk to your new allies. Now that you’ve got a solid backstory, let’s engage in a bit of powergaming (I know you didn’t really come here for the roleplaying tips!) Charisma might be good for when your disguise is ineffective, or your poison doesn’t take hold. That is Elf (+2), Forest Gnome (+1), Halfling (+2) and Human (+1), and potentially Half Elf (+1). How To Deal With Counterspell as a DM…. 2. Laying low creatures with every nick of your blade is obviously going to make your character massively overpowered, but at least semi-frequent use of toxic materials should be part and parcel of playing an Assassin IMHO. After the really impressive first hit in a round, you… kinda just become a rogue without an archetype. And then there's everything a 5e rogue could be. Then, creatures (not just townsfolk!) Your goal is to try and stab them to take them out, and maybe have an Archer or Caster finish the job. ), especially as you are only proficient in light armour and therefore relatively easy to hit. A lush gambler with a love of the high life, who once – out of desperation – conned a woman who loved him out of her life fortune. Plus with alert feat you’d almost certainly win initiative and act first in next round if you didn’t get the job done in round 1. What if the bespectacled and weedy cartographer (Guild Artisan background) puts down his pen and inks at night to fire poisoned darts into his victims’ necks from his hand-made blowgun? Or maybe you’ve rejected and run away from your guild training (let’s hope they took it well!)? After level one it’s completely pointless. So, what’s the best usage of this ability? We discuss the next subclass in the series from the Player's Handbook: the AssassinRogue! The iconic rogues are burglars, or assassins, dark hooded figures who look at the world as a list of potential marks. Firbolg 5E Race Guide | Tips and Builds for the Firbolg Race, Kobold 5E Race Guide | Tips and Builds for the Kobold Race, The Best Monitor for Surface Book | Top Pick + Buyer Guide, The Best Mouse for Arma 3 | Top Picks + Buyer Guide. Plus Thieves’ Tools (p154 of PH), which contains, I paraphrase: a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. You’ll need to pay ten times the amount (ie a whopping 2000 gp!) Haven’t checked out the racial feats yet properly, so must do that soon, and see what else is there! I think it will make playing an assassin more fun. to one-shot an enemy to be doing your job. As you get a sense of your character you might prefer to choose one (or more) from each table (or from the tables of another background) than roll randomly… then again rolling randomly can do wonders for your creativity, as it forces you to join the dots in a credible way, no matter how far away they are. But, that week timeframe is dangerous. Bond Ps. He does seem more like the mischief making Arcane Trickster than the serious Assassin type. She died shortly after and he has never quite forgiven himself, but nor has he managed to clean up his act completely. You might be a mere bounty hunter, or a tribesman who needs to destroy a life to prove themselves. Hopefully this article has got you excited about playing a 5th Edition Rogue Assassin. Metamagic Adept Feat 5E Guide | Pros, Cons, and Builds. Then, you can start a fight by auto-critting the enemy’s caster, potentially taking out a major threat before the battle even begins. The poison I homebrewed is perhaps a little powerful, so if you are kicking too much ass you could maybe reduce the saving throw by 1 or 2 points. The reason rogues have the feature. Just make sure your Disguise Kit has some stilts. The assassin’s skills are going to be wasted on someone who doesn’t stick the knife in, whilst the arcane trickster allows you to keep levelling up as a rogue whilst gaining arcane powers that could help you cause mischief… (your PC concept seems more like a mischief maker, than cold blooded killer). Finally, whilst you might put yourself at a disadvantage in terms of game mechanics, an iconic weapon can lend a lot of fun flavour to your character. When I get to 10 rogue (admittedly a ways off) I will get reliable talent. If you can dig out the old 2nd edition Thieves Handbook it had a load of good ideas to supplement your equipment with the likes of marked cards, loaded dice, blinding powder, weaponblack and more. As a DM I don’t allow winged PCs because it makes a lot of fun and challenging situations redundant…, “You come across a daunting cliff 100 feet high”… “I fly up and drop a rope down”, “The bridge is destroyed, leaving no way to cross.”… “I fly over with a rope and create a zip line.”, “The assassin shimmies up the wall like a gecko.”… “I fly up and stab him in the back”. How about guidance from an immortal patron? and take a look at how to build your character for maximum effectiveness. I like craft beer, vintage clothes, street festivals and Dungeons & Dragons. So, on surprised creatures, you get advantage on the attack roll and your attack hits for 4x the damage. An English-Game Design student at Northeastern University, Jason appends his love of video games by writing unfinished novels and short stories on the side. As shortswords (and scimitars) are not only “light” but also “finesse” weapons you can use your Dexterity modifier for both attack and damage rolls (note, when you use your bonus action to attack with your offhand you don’t get a damage bonus however). What is the … Deathstalker Scorpion Venom is an injury poison, a concentrated dose of which brings on temporary paralysis (on a failed save) allowing its administrator to dispatch their victim. Charisma might be good for when your disguise is ineffective, or your poison doesn’t take hold. That’s absolutely bonkers! First, the scenario must arise. On a critical hit you roll all dice twice, so even at third level you’d get your weapon (shortsword let’s say) 1d6, plus 2d6 sneak attack, so total 3d6, which would make 6d6 critical with assassinate ability. Dexterity is all you really care about for being an Assassin, and while you’re graced with a -2 Strength penalty (for some reason), you’re probably just fine with 6 Strength. Even if you start by spying on them, perhaps later, after they’ve saved your life more times that you can count, your loyalties and values change and you become a trusted team member. This means you can not only use your best skill modifier in combat but you get more attacks than most fighters at first level. Or in the example where you were raised as a child by your guild, do you at first represent the guild loyally (until at least 3rd level when you complete your training) before starting to have doubts about the life you were groomed into? This is the complete Rogue. That’s 4x the damage! You must be in a situation where you can have a week to learn about and join a society or social group. Once you’ve made a decision be sure to roll on the Personality Trait, Ideal, Bond and Flaw tables. Remember, whilst you might have a lot of fun spying on your fellow characters, lying to them and creating chaos, it’s not always that much fun for the others – especially if you end up stabbing them in the back with a poisoned dagger “because it’s in my character”. The Feral Winged Tiefling still gets +2 Dex and +1 Int, and 30 feet flying speed. Try to only take this archetype with a calm party, if you want to make use of this stuff. For dungeon masters and players looking to outfit a Rogue, here are the best magical items for them in Dungeons & Dragons 5th edition. The rules state (p.195 of the Player’s Handbook) that as long as both weapons are “light” then you can use your main action to attack with one, and your bonus action to attack with the other. Feat selection is always arbitrary, but Rogues have diverse skill sets that can benefit from a variety of feats. A reminder that you can find the stats and personality of my own dagger in the dark, Xenia “Night Sting” Zanetti together with a profile of the guild she works for: The White Scorpions on this very blog. And that’s just through class features! Consider as well that your character doesn’t have to be a 24 carat pure Assassin. , they still make for excellent rogues. I can’t really emphasise how much acting first is an advantage for a rogue so select this feat and find out for yourself. An extra perk is that it prevents you and your party from being surprised if you are sleeping because it will wake you up. After some RP stuff occurred, he realized that martial prowess, the thing that had defined him his entire life, was failing him and that the real power came from information. The rogue has some strong utility options despite its lack of magic, and it can deal incredible damage with the right build. I spend my ill gotten gains on decadent luxuries faster than I bring them in. the Cloak of the Bat (in the DMG) is a good way to imitate Batman if you can get your hands on it! Proficiencies. Your email address will not be published. Valheim Amber | What is it, How Do You Use It? The traditional example of the Sneak Attack. The reason rogues have the feature. And that has to be useful for you or your party in some variety. You must spend at least three hours studying these three components of the person’s behavior, listening to speech, examining handwriting, and observing mannerisms. Scout Rogues also thematically fit the spells of Wood Elf Magic. This rogue archetype has two aggressive abilities focused around killing someone before they can even scream. This isn’t bad. Also worth noting, the easily neglected shield spell is a life saver, literally, for combat situations and can also be cast using just a reaction. You are the investigator, trap springer, recon specialist, sniper, and tag-team attacker. Otherwise, a Sneak Attack allows one to deal with an extra d6’s worth of damage to your competitors, which is a pretty impressive amount at the level. The Player’s Handbook introduced the Assassin as a being who eliminates whatever target they are asked to by any means necessary. In addition, any hit you score against a creature that is surprised is a critical hit. . Let’s take a gander at them through our Assassin 5e Guide. I guess for that reason using poisons is expensive and a little impractical. Light Blindness is a chore to work through; if your GM is kind, consider asking them for the equivalent of sunglasses for yourself, or just use Pack Tactics to work your way through it. Humans aren’t bad for you. After the really impressive first hit in a round, you… kinda just become a rogue without an archetype. Still, it will eventually move all of the ways up to rolling 10d6 – or ten six-sided dice – in the 20th level. Don’t forget to take advantage of the excellent Backgrounds section in the 5th Edition Player’s Handbook to flesh our your character (or even create them from scratch). Pack Tactics is easy advantage on attack rolls, and you’ll be happy with Groveling if an assassination attempt goes wrong. Here are the most useful ones, starting with what I consider the most essential. You’ll have good Dexterity by default. If you can, make Stealth your Expertise, and get to the backlines of the enemy team. Flattery is my preferred trick for getting what I want. If there’s any shout for it, I might even create some new poisons for 5e D&D. Assassin : Begone : Vibrunug: Badassassin : Backstabber : Bigsap : Ordecud: Bamboo : Blackout : Behindyou : Misslulizel: Blackbuck: Blacksheep : Conman : Imvuzini : As you can see, these names are crafted for both the genders but have a stern and feminine hold to it. Hit Dice: 1d8 per rogue level Hit Points at 1st Level: 8 + your Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st. I was doing some insane damage at times. Let me know how it goes on when you start your campaign! Every town and city has its share of rogues. Before you get any class features, an assassin needs to have the tools to succeed. This meant I could play a principled character of good alignment, one who could ally easily with the objectives of my party as they performed various missions against the forces of evil. Plus whatever poison you were using. As I find the idea of an Elf Assassin incongruous with their nature (and a Dark Elf one too cliched), I’d put Half Elf as my favourite Assassin race. But it requires two things to work at all. 2. Whilst most Wizards don’t want to use their precious spells slots on utility spells, preferring to stake their authority in combat with the likes of thunderwave and fireball, there are dozens of 1st and 2nd level spells that perfectly compliment your roguish abilities, making multiclassing as a wizard a fantastic option for optimising your gameplay. You have advantage on attack rolls against any creature that hasn’t taken a turn in the combat yet. Finally the rules for harvesting poisons are perhaps the most ridiculous… you can read them yourselves (DMG p.258) but in most cases you are more likely to do damage to yourself than harvest a lethal dose. The poisoner’s kit is less common, but still quite useful. ), you will want to carry a range weapon. I love Acrobatics but possibly if you have a high Dex. First, you’ve gotta identify what the threat on the battlefield is, or someone who’s completely alone. Your best bet is probable Intelligence to craft, and Dexterity to apply. If you need to fight Undead in your near future, or constructed beings, then make sure you don’t waste your stuff. You can buy it for just 2.99 USD and I hope it will give you a big head start on fleshing out an awesome character. Bonus Action Spells 5E | What Can You Do, What Are The Good Ones? When you attack and hit a creature that is surprised, it must make a Constitution saving throw (DC 8 + your Dexterity modifier + your proficiency bonus). Partly because at 6th level Rogue you don’t pick up anything too fancy, apart from a second hit of expertise and you’ll going to get that at 3rd level Bard anyway. (all during downtime so it does not interfere with other players). (Remember as well that poison won’t work on many creatures like undead, demons and supernatural beings, whilst as a DM I would always give large creatures advantage on poison saving throws as obviously it’s exponentially harder to bring down an Ogre than a kobold with a nasty dose). All of these things together make assassinate really weak RAW. Dexterity is all you really care about for being an Assassin, and while you’re graced with a -2 Strength penalty (for some reason), you’re probably just fine with 6 Strength. Second tier attributes are Charisma (so that you can have a lot of fun conning, charming and deceiving NPCs) and Intelligence (for Investigation, but more importantly for when you multiclass as a wizard, as I’m going to suggest! Lovely night for a lakeside stroll isn’t it? Multi-Classi Join the Scoundrel Game Labs Mailing List! In the Player’s Handbook (p.153) it lists a vial of basic poison as 100 GBP and says that is only enough to coat one blade, or three pieces of ammunition. ), whilst Constitution is handy if you plan to fight hand to hand in combat (more fun than pussying around with bows IMHO! If you’re more interested in creating a damage-dealing rogue, perhaps consider taking the assassin archetype instead. Assassins need Dexterity; stealth and landing attack rolls are essential for your job as taking someone out immediately. My rogue is currently 7. introduced the Assassin as a being who eliminates whatever target they are asked to by any means necessary. Whether through your bearing of a lifetime of extreme adversity, being visited by betrayal and injustice, or other set of … I’m not even considering weapon enchantments, Dexterity modifier, or anything connected. As a Rogue you will want to be initiating combat more often than not, jumping out of shadows to get your Sneak Attack / Assassinate bonuses. As for his reason for becoming an assassin, his parents were killed by henchmen of an evil overlord when they refused to pay more than their normal “protection fee”. Perhaps you could ask your DM for some kind of paralysis or sleep poison that enables you to capture victims alive… although be aware, it can be a drag having a bunch of prisoners on an adventure mission! In big fights with multiple creatures, you’re going to want to become as stealthy as possible. “Winged” replaces “Infernal Legacy”. Do you mean take down a target in one shot? Look no furthern than our complete Elven Names Guide here at Nerds and Scoundrels. It doesn’t sound too sexy at first, its main boon being a +5 to initiative but when combined with your high dex. Starting at 3rd level, you are at your deadliest when you get the drop on your enemies. For example, you might acquire appropriate clothing, letters of introduction, and official- looking certification to establish yourself as a member of a trading house from a remote city so you can insinuate yourself into the company of other wealthy merchants. Strength is useless to you, especially if your DM lets you use Acrobatics for climbing checks (as our does! Sleight of Hand – Useful for slipping poison into your victim’s wine and other subtleties. By communicating with your DM you will get ideas about how your assassin can fit into their world and their adventure, as well as how they might fit into the party, and you in turn will give them plot hooks that can shape the story you will be building together. With the skills and reliable talent features, Rogues can … But if your goal is to be the guy who opens up the combat with a quick kill of the baddies, there are far better options. 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